Amazon · 2022–2023

Amazon: View in Your Room

Rebuilt the first-time experience of View in Your Room, the AR feature in the Amazon Shopping app, from an 11-step onboarding to 6, and refreshed the mobile design system underneath it after the Sketch to Figma migration.

11 → 6onboarding steps before the first AR placement
150M+customers on the app the mobile design system serves
Sketch → Figmadesign system refreshed and re-documented
Role
Senior UX designer, individual contributor
Team
Product managers, engineering, researchers, and content designers
Timeline
2022–2023
Stack
Amazon Shopping app on iOS and Android; AR camera flow; Figma design system
Three Amazon Shopping screens: the Tap to place guide, the redesigned exit sheet over a placed chair, and a chair placed in a living room

The problem

View in Your Room lets you put a product in your own space with the camera before you buy it. It was a core feature of the Amazon Shopping app, but first-time customers kept failing to see the point: the way in was an eleven-step onboarding, stitched together from legacy UI patterns, with guidance that changed voice and shape from one screen to the next. Many people left before the first placement, which is the moment the feature sells itself.

The underlying problem was shared across the app. The mobile components had just moved from Sketch to Figma, and the AR flow was built on the old set.

What I did

  • Redesigned the onboarding and the AR interaction flow end to end. Eleven steps became six, with four key moments of attention: camera permission, a live view, pointing at the floor, and tap to place. Everything else moved out of the way of the first placement.
  • Rewrote the guidance with the content designers so that each screen asks for one thing, in the same voice.
  • Refreshed the mobile design system after the migration. Updated visual hierarchy, spacing rules, iconography, and gesture guidance, documented in Figma so other teams could pick the patterns up.
  • Aligned the legacy UI with the current system, starting with the places customers hit first: the permission prompt and the exit dialog.
Six phone screens from the redesigned flow: camera permission, the system prompt, live view with saved rooms, point your camera at the floor, tap to place, and the chair placed
After: six steps and four moments of attention before the first placement.
The previous eleven-step flow as a row of small phone screens
Before: eleven steps with fragmented guidance.

The exit dialog

The old exit confirmation was a centered modal with two generic buttons and copy that did not say what you would lose. The redesign is a bottom sheet in the current system, with the product still visible behind it, one clear primary action, and copy that explains the consequence in a sentence.

Results

11 → 6steps before the first AR placement
4moments of attention, down from a screen per concept
150M+customers on the app the refreshed system serves

First-time completion of the AR flow went up and engagement in a core shopping path increased; the refreshed components and guidance patterns were picked up by other teams working on the app.

What I took from it

Onboarding is not a tutorial. The fastest way to explain an AR feature is to get the product into the room, so every step that does not lead there is a cost. The same lesson shaped how I design first runs at DNNR Tech, where a sample alarm replaced the tutorial entirely.